Add resolution handling to Logical Stones
A case study about the resurrection of an old freeware puzzle game by fixing its UI elements originally made for CRT monitors with 4:3 aspect ratio.
A case study about the resurrection of an old freeware puzzle game by fixing its UI elements originally made for CRT monitors with 4:3 aspect ratio.
A case study about the resurrection of an old freeware puzzle game by fixing a heap corruption upon startup using a custom memory allocator.